GDTF and MVR Improvements in grandMA3 Version 2.1.1.2

Posted October 20, 2024  ‐ 2 min read  ‐ Categories: GDTF, MVR, MA Lighting

Improvements to GDTF/MVR in the 2.1.1.2 release of grandMA3 software.

Software changes related to GDTF/MVR in version 2.1.1.2 of the grandMA3. All the newly added properties, collects, and geometry types are saved in the show file and exported when exporting a GDTF or grandMA3 fixture type. This also applies if the GDTF is created as part of an MVR export.

Improved compliance with GDTF v1.2:

  • The following geometry types are visible in the user interface but their specific properties are not listed or editable in the user interface or the data structure:
    • Laser
      • Protocol
    • Wiring Object
      • PinPatch
    • Inventory
    • Structure
    • Support
    • Magnet

The following properties are available in the user interface:

  • ColorSpace
  • Default Channel Function setting to the DMX Channels of fixture types

The following properties are not visible and not editable within the user interface or the data structure:

  • EmitterSpectrum property for the Beam geometry type
  • Gamut
  • Properties collect
  • Animation System properties to Wheel Slot.
  • DominantWaveLength and DiodePart properties to the Emitter
  • Color property to a Filter
  • Gamut, ColorSpaceData, OriginalAttribute and CustomName property to the Channel Function
  • Fixture Type Macros
  • UserID and ModifiedBy properties to the Revision
  • Geometry Viewer in the fixture type edit screen
  • Subfixtures overview - an overall screen to see how the gMA3 software decided to assembly GDTF geometries and attributes into gMA3 subfixtures
  • GDTF files with the file extension .GDTF can now be imported
  • Fixture Types that have Geometry References now display their correct DMX Footprint in the Import dialog.
  • Added indirect color mixing to the color picker: The color picker supports indirect color mixing in a defined RGB Color Space. A color space must be defined in the fixture type for indirect color mixing. To define the color space, edit the fixture type and go to the PhysicalDescriptions tab. Here you will find the Color Space collect. Add a new ColorSpaceData. You can choose between the predefined color spaces “sRGB” (Adobe sRGB, HDTV IEC 61966-2-1:1999), “ProPhoto” (Kodak ProPhoto ROMM RGB ISO 22028-2:2013) and “ANSI” (ANSI E1.54-2021). Or define a custom color space via “Custom”. The color space needs to be linked by the “ColorSpaceData” property of the channel functions of the ColorRGB_R, ColorRGB_G and ColorRGB_B channels used to control the indirect color mixing.

You can see the complete Release notes here.