Vectorworks announced release of its second update for the Vectorworks 2024 product line, delivering an array of performance improvements aimed at enhancing the overall quality of the product line. For Vision users, this update brings even better support for GDTF files. Now, they can enjoy seamless compatibility with glTF/glb-backed GDTF files, and GDTF-based conventional fixtures can be focused and saved directly within the Vision platform.
If you did not manage to watch live the Vectorworks organized webinar with Brandon Eckstorm about using GDTF and MVR inside Vectorworks and Vision, organized at the end of September, you can watch the video recording.
In this free webinar on Wednesday, September 27, 2:00 PM - 3:00 PM ET, Brandon Eckstorm, lighting and production designer, will show you how GDTF & MVR is changing the game in the entertainment industry. You’ll also learn how to use GDTF and MVR with your favorite design and visualization software: Vectorworks Spotlight and Vision. You can register here.
NVIDIA is featuring a story about the amazing work of Moment Factory, who has been combining the power of the OpenUSD with Omniverse together with MVR and GDTF, forming a digital twin of a real-world environment. Read on for details on how they utilize Epic Games Unreal Engine, Blender, Adobe Photoshop and Vectorworks for the immersive simulation in the Omniverse.
In this webcast recording, AJ Pen shares his knowledge and practical tips (including MVR and his 'book' concept) that enable him and his team to turn the abstract of the design into a wonderful show.
The TPi magazine has published an interesting, detailed writeup on desigining the Eurovision Song Contest 2023, including mention on how MVR has allowed the team to efficiently distribute and coordinate design changes between Vectorworks, gMA3, and Depence.
If you did not manage to watch live the Vectorworks organized webinar with Patrick Wambold of EPIC Games about using Unreal Engine for live events, you can watch the video recording.
Vectorworks has published a blog post about getting started with GDTF and MVR.
Vectorworks and Matthew Geasey of Clear All Visuals have published an article on how GDTF and MVR has changed their approach to creative work and how they manage to utilize GDTF and MVR for a fast, fluid collaborative workflow with both offline and online participants.