#include <MCCoordTypes.h>
◆ MaxX()
WorldCoord VectorworksMVR::_WorldRect::MaxX |
( |
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const |
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inline |
◆ MaxY()
WorldCoord VectorworksMVR::_WorldRect::MaxY |
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| ) |
const |
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inline |
◆ MinX()
WorldCoord VectorworksMVR::_WorldRect::MinX |
( |
| ) |
const |
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inline |
◆ MinY()
WorldCoord VectorworksMVR::_WorldRect::MinY |
( |
| ) |
const |
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inline |
◆ operator&() [1/2]
WorldRect * VectorworksMVR::_WorldRect::operator& |
( |
void |
| ) |
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inline |
◆ operator&() [2/2]
const WorldRect * VectorworksMVR::_WorldRect::operator& |
( |
void |
| ) |
const |
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inline |
◆ WorldCube
◆ WorldRect
◆ bottom
◆ left
◆ right
◆ top
The documentation for this class was generated from the following file: