GDTF Share report for the month of September 2025
Posted October 1, 2025 ‐ 1 min read ‐ Categories: GDTF, GDTF Share
MediaMaster 25 has added the ability to export the media server fixture definition as GDTF, for seemless interoperation with consoles supporting the GDTF specification. This allows quick and efficient patching on control systems like (alphabetically): BlinderKitten, Chamsys, Compulite, D::Light, ETC, gMA3, Vari-lite and more.
Posted September 26, 2025 ‐ Categories: GDTF, Chamsys, MA Lighting
In the Vectorworks 2026, Spotlight newly includes an implementation of the MVR-xchange protocol, allowing designers to collaborate directly with operators, controllers, and other software over a network. This fast scene‑sharing capability is now available for example in gMA3, BlenderDMX, Production Assist, Zactrack, and Vectorworks.
Posted September 20, 2025 ‐ Categories: GDTF, MVR, Vectorworks
GDTF: The General Device Type Format is an open standard for describing devices of the entertainment industry. These devices may be lighting fixtures, trusses, distribution boxes, media servers, lasers or other devices used in the entertainment industry. This documentation describes DIN SPEC 15800:2022-02 also known as GDTF Version 1.2.
MVR: The My Virtual Rig file format is an open standard which allows programs to share data and geometry of a scene for the entertainment industry. A scene is a set of parametric objects such as fixtures, trusses, video screens, and other objects that are used in the entertainment industry. This documentation describes DIN SPEC 15801:2023-12 also known as MVR Version 1.6.
Fixtures can have many modes which change its available capabilities. These are all specified in a single file.
Channel mappings available in the fixture are associated with which values produce which responses.
Bundled image files provide gobo patterns and color mappings define virtual or physical color wheels.
Bundeled glTF, glb or 3DS files specify the specific geometry of lighting fixtures. Fixture functions are tied to these models.
sRGB, ANSI standard, and ProPhoto values can be used to specify the calibrated color space of the light.
Power consumption, weight, operating temperature, and more specify the physical properties of a fixture.
Scenes are organized into groups, layers and child lists of objects with custom classing, positions, rotations, geometries, addresses and connections.
Using the GDTF Specification, detailed description of lighting fixtures, trusses, distribution boxes, lasers and other devices is possible.
Objects can be defined as symbols and inserted into the scene multiple times with instance specific properties.
MVR-xchange - allows multiple clients within the same network to share MVR files.