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Latest news

GDTF Builder Release January 2026

New update of the GDTF Builder has been released with further enhancements to the 2D symbol, Control/DMX Improvements and more.

Posted January 29, 2026  ‐ 2 min read  ‐ Categories: GDTF, GDTF Builder

GDTF gearing up for ISE 2026

The GDTF Group has announced its participation at ISE 2026:
πŸŽ‰ The GDTF Group is heading to Integrated Systems Europe! Join us in our exclusive GDTF meeting room each day of the show for:
πŸ•š 11:00am – GDTF & MVR Overview + Demo
πŸ•š 3:00pm – Open Q&A Session
No registration, no fuss – just great insights, live demos, and expert conversations.

Posted January 24, 2026  ‐ Categories: GDTF, MVR

ETC EOS Update v3.3.5 patch release with GDTF color import

ETC EOS Update v3.3.5 GDTF imports now include color configuration information.

Posted January 23, 2026  ‐ Categories: GDTF, ETC


GDTF Hub Projects

GDTF & MVR

GDTF: The General Device Type Format is an open standard for describing devices of the entertainment industry. These devices may be lighting fixtures, trusses, distribution boxes, media servers, lasers or other devices used in the entertainment industry. This documentation describes DIN SPEC 15800:2022-02 also known as GDTF Version 1.2.

MVR: The My Virtual Rig file format is an open standard which allows programs to share data and geometry of a scene for the entertainment industry. A scene is a set of parametric objects such as fixtures, trusses, video screens, and other objects that are used in the entertainment industry. This documentation describes DIN SPEC 15801:2023-12 also known as MVR Version 1.6.



Describing devices of the entertainment industry

DMX Modes

Fixtures can have many modes which change its available capabilities. These are all specified in a single file.

Channel Mappings

Channel mappings available in the fixture are associated with which values produce which responses.

Color & Gobo wheels

Bundled image files provide gobo patterns and color mappings define virtual or physical color wheels.

Fixture Geometry

Bundeled glTF, glb or 3DS files specify the specific geometry of lighting fixtures. Fixture functions are tied to these models.

Color Information

sRGB, ANSI standard, and ProPhoto values can be used to specify the calibrated color space of the light.

Physical properties

Power consumption, weight, operating temperature, and more specify the physical properties of a fixture.


Describing the entertainment scene

Scene description

Scenes are organized into groups, layers and child lists of objects with custom classing, positions, rotations, geometries, addresses and connections.

GDTF Fixture

Using the GDTF Specification, detailed description of lighting fixtures, trusses, distribution boxes, lasers and other devices is possible.

Symbol reuse

Objects can be defined as symbols and inserted into the scene multiple times with instance specific properties.

MVR xchange

MVR-xchange - allows multiple clients within the same network to share MVR files.