#include <GDTFManager.h>
◆ GdtfAttribute() [1/2]
GdtfAttribute::GdtfAttribute |
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const TXString & |
name, |
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const TXString & |
prettyName |
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◆ GdtfAttribute() [2/2]
GdtfAttribute::GdtfAttribute |
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◆ ~GdtfAttribute()
GdtfAttribute::~GdtfAttribute |
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◆ CreateSubPhysicalUnit()
◆ GetActivationGroup()
◆ GetColor()
CCieColor SceneData::GdtfAttribute::GetColor |
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◆ GetFeature()
◆ GetMainAttribute()
◆ GetName()
const TXString & GdtfAttribute::GetName |
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◆ GetNodeName()
◆ GetNodeReference()
TXString GdtfAttribute::GetNodeReference |
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◆ GetObjectType()
◆ GetPhysicalUnit()
◆ GetPrettyName()
const TXString & GdtfAttribute::GetPrettyName |
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◆ GetSubPhysicalUnitArray()
◆ GetUnresolvedActGroup()
const TXString & GdtfAttribute::GetUnresolvedActGroup |
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◆ GetUnresolvedFeature()
const TXString & GdtfAttribute::GetUnresolvedFeature |
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◆ GetUnresolvedMainAttribute()
const TXString & GdtfAttribute::GetUnresolvedMainAttribute |
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◆ HasColor()
bool GdtfAttribute::HasColor |
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◆ OnErrorCheck()
◆ OnPrintToFile()
◆ OnReadFromNode()
◆ SetActivationGroup()
◆ SetColor()
void SceneData::GdtfAttribute::SetColor |
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const CCieColor & |
col | ) |
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◆ SetFeature()
◆ SetMainAttribute()
void SceneData::GdtfAttribute::SetMainAttribute |
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GdtfAttribute * |
attr | ) |
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◆ SetName()
void GdtfAttribute::SetName |
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const TXString & |
name | ) |
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◆ SetPhysicalUnit()
◆ SetPrettyName()
void GdtfAttribute::SetPrettyName |
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const TXString & |
name | ) |
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The documentation for this class was generated from the following files: