libMVRgdtf 40bc00a
A library for GDTF and MVR
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#include <SceneDataExchange.h>
Public Member Functions | |
SceneDataConnectionObj () | |
SceneDataConnectionObj (const TXString &own, const TXString &other, const TXString &toObject) | |
SceneDataConnectionObj (const TXString &own, const TXString &other, const SceneDataGUID &toObject) | |
virtual | ~SceneDataConnectionObj () |
virtual SceneDataGUID & | GetToObject () |
virtual TXString & | GetOwn () |
virtual TXString & | GetOther () |
virtual void | SetToObject (SceneDataGUID uuid) |
virtual void | SetOwn (TXString &own) |
virtual void | SetOther (TXString &other) |
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SceneDataObj (const SceneDataGUID &guid) | |
virtual | ~SceneDataObj () |
SceneDataGUID & | getGuid () |
const TXString & | getName () const |
void | setName (const TXString &value) |
virtual void | PrintToFile (IXMLFileNodePtr pContainerNode, SceneDataExchange *exchange) |
void | ReadFromNode (const IXMLFileNodePtr &pNode, SceneDataExchange *exchange) |
Protected Member Functions | |
virtual TXString | GetNodeName () |
virtual ESceneDataObjectType | GetObjectType () |
virtual void | OnPrintToFile (IXMLFileNodePtr pNode, SceneDataExchange *exchange) |
virtual void | OnReadFromNode (const IXMLFileNodePtr &pNode, SceneDataExchange *exchange) |
SceneDataConnectionObj::SceneDataConnectionObj | ( | ) |
SceneDataConnectionObj::SceneDataConnectionObj | ( | const TXString & | own, |
const TXString & | other, | ||
const TXString & | toObject | ||
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SceneDataConnectionObj::SceneDataConnectionObj | ( | const TXString & | own, |
const TXString & | other, | ||
const SceneDataGUID & | toObject | ||
) |
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protectedvirtual |
Implements SceneData::SceneDataObj.
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protectedvirtual |
Implements SceneData::SceneDataObj.
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protectedvirtual |
Reimplemented from SceneData::SceneDataObj.
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protectedvirtual |
Reimplemented from SceneData::SceneDataObj.
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