libMVRgdtf 40bc00a
A library for GDTF and MVR
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
SceneData::SceneDataFocusPointObj Class Reference

#include <SceneDataExchange.h>

Inheritance diagram for SceneData::SceneDataFocusPointObj:
SceneData::SceneDataGroupObj SceneData::SceneDataObjWithMatrix SceneData::SceneDataObj

Public Member Functions

 SceneDataFocusPointObj (const SceneDataGUID &guid)
 
virtual ~SceneDataFocusPointObj ()
 
- Public Member Functions inherited from SceneData::SceneDataGroupObj
 SceneDataGroupObj (const SceneDataGUID &guid)
 
virtual ~SceneDataGroupObj ()
 
const SceneDataObjWithMatrixArrayGetChildArray () const
 
bool AddObject (SceneDataObjWithMatrixPtr obj)
 
virtual void PrintToFile (IXMLFileNodePtr pContainerNode, SceneDataExchange *exchange)
 
- Public Member Functions inherited from SceneData::SceneDataObjWithMatrix
 SceneDataObjWithMatrix (const SceneDataGUID &guid)
 
virtual ~SceneDataObjWithMatrix ()
 
void GetTransformMatric (VWTransformMatrix &matrix) const
 
void SetTransformMatrix (const VWTransformMatrix &matrix)
 
SceneDataClassObjPtr GetClass () const
 
void SetClass (SceneDataClassObjPtr clas)
 
const TXStringGetUnresolvedClass () const
 
SceneDataGroupObjGetContainer () const
 
SceneDataObjWithMatrixGetNextObject () const
 
void AddGeometryObj (SceneDataGeoInstanceObjPtr object)
 
const SceneDataGeometryObjArrayGetGeometryArr () const
 
SceneDataCustomCommandPtr AddCustomCommand (const TXString &channelFunction, bool isPercentage, double value)
 
const SceneDataCustomCommandArrayGetCustomCommandArray () const
 
SceneDataAlignmentPtr AddAlignment (const TXString &beamGeometry, const VWPoint3D &upVector, const VWPoint3D &direction)
 
const SceneDataAlignmentArrayGetAlignmentArray () const
 
SceneDataOverwritePtr AddOverwrite (const TXString &universal, const TXString &target)
 
const SceneDataOverwriteArrayGetOverwriteArray () const
 
SceneDataConnectionObjPtr AddConnectionObj (const TXString &own, const TXString &other, const SceneDataGUID toObject)
 
const SceneDataConnectionObjArrayGetConnectionArr () const
 
- Public Member Functions inherited from SceneData::SceneDataObj
 SceneDataObj (const SceneDataGUID &guid)
 
virtual ~SceneDataObj ()
 
SceneDataGUIDgetGuid ()
 
const TXStringgetName () const
 
void setName (const TXString &value)
 
void ReadFromNode (const IXMLFileNodePtr &pNode, SceneDataExchange *exchange)
 

Protected Member Functions

virtual TXString GetNodeName ()
 
virtual ESceneDataObjectType GetObjectType ()
 
- Protected Member Functions inherited from SceneData::SceneDataGroupObj
virtual void OnPrintToFile (IXMLFileNodePtr pNode, SceneDataExchange *exchange)
 
- Protected Member Functions inherited from SceneData::SceneDataObjWithMatrix
void ReadMatrixNodeValue (const IXMLFileNodePtr &pNode, VWPoint3D &inOutPoint)
 
virtual void OnReadFromNode (const IXMLFileNodePtr &pNode, SceneDataExchange *exchange)
 

Constructor & Destructor Documentation

◆ SceneDataFocusPointObj()

SceneDataFocusPointObj::SceneDataFocusPointObj ( const SceneDataGUID guid)

◆ ~SceneDataFocusPointObj()

SceneDataFocusPointObj::~SceneDataFocusPointObj ( )
virtual

Member Function Documentation

◆ GetNodeName()

TXString SceneDataFocusPointObj::GetNodeName ( )
protectedvirtual

Reimplemented from SceneData::SceneDataGroupObj.

◆ GetObjectType()

ESceneDataObjectType SceneDataFocusPointObj::GetObjectType ( )
protectedvirtual

Reimplemented from SceneData::SceneDataGroupObj.


The documentation for this class was generated from the following files: