libMVRgdtf 40bc00a
A library for GDTF and MVR
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#include <SceneDataExchange.h>
Protected Member Functions | |
virtual TXString | GetNodeName () |
virtual void | OnPrintToFile (IXMLFileNodePtr pNode, SceneDataExchange *exchange) |
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void | ReadMatrixNodeValue (const IXMLFileNodePtr &pNode, VWPoint3D &inOutPoint) |
virtual void | OnReadFromNode (const IXMLFileNodePtr &pNode, SceneDataExchange *exchange) |
SceneDataGroupObj::SceneDataGroupObj | ( | const SceneDataGUID & | guid | ) |
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virtual |
bool SceneDataGroupObj::AddObject | ( | SceneDataObjWithMatrixPtr | obj | ) |
const SceneDataObjWithMatrixArray & SceneDataGroupObj::GetChildArray | ( | ) | const |
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protectedvirtual |
Implements SceneData::SceneDataObj.
Reimplemented in SceneData::SceneDataLayerObj, SceneData::SceneDataFocusPointObj, and SceneData::SceneDataFixtureObj.
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virtual |
Implements SceneData::SceneDataObj.
Reimplemented in SceneData::SceneDataGDTFSpecObj, SceneData::SceneDataLayerObj, SceneData::SceneDataFocusPointObj, and SceneData::SceneDataFixtureObj.
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protectedvirtual |
Reimplemented from SceneData::SceneDataObjWithMatrix.
Reimplemented in SceneData::SceneDataGDTFSpecObj, and SceneData::SceneDataFixtureObj.
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virtual |
Reimplemented from SceneData::SceneDataObj.