News
The GDTF Hub news section. Have a GDTF/MVR related news to share? Email us at info (at) gdtf.eu .
GDTF and MVR Improvements in grandMA3 Version 1.9.7.0
Latest version of the grandMA3 software contains several interesting GDTF and MVR related improvements including changes to the pigtail geometry, new visualized gobo attributes or better graphics rendering.
Posted October 5, 2023 ‐ 2 min read ‐ Categories: GDTF, MVR, MA Lighting
GDTF Share Report for September 2023
GDTF Share report for the month of September 2023
Posted October 1, 2023 ‐ 1 min read ‐ Categories: GDTF, GDTF Share
ETC announces General Device Type Format (GDTF) Fixture Import for Eos Family
ETC announced support for Basic fixture import via General Device Type Format (GDTF) in the Eos v3.2.4. Details given in this dedicated article explain that the initial implementation will only import the DMX definition and for the time being will not import 3D models, gobo images, color definitions nor multicell fixtures, but 'GDTF imports will continue to improve in future releases with planned work and user feedback on the forums'. Eos has previously already been able to import MVR, so the possibility to use GDTFs is another enhancement for the Eos platform and also a great confirmation of success for GDTF and MVR.
Posted September 29, 2023 ‐ Categories: GDTF
Development of plugins for import and preview of GDTF-based virtual fixtures in Unreal Engine - a bachelor degree theses by Luca Sorace
Luca Sorace of Sapienza UniversitĂ di Roma has published a bachelor degree thesis on the development of a plugin for import and preview of a GDTF based fixtures in the Unreal Engine. Part of the theses is a discussion on implementation of various parts of a typical moving head fixture with calculations and sample code. The repository with the thesis is here and the thesis paper in Italian in pdf is here.
Posted September 25, 2023 ‐ Categories: GDTF, Unreal Engine
Vectorworks: Streamline Your Process with GDTF & MVR
In this free webinar on Wednesday, September 27, 2:00 PM - 3:00 PM ET, Brandon Eckstorm, lighting and production designer, will show you how GDTF & MVR is changing the game in the entertainment industry. You’ll also learn how to use GDTF and MVR with your favorite design and visualization software: Vectorworks Spotlight and Vision. You can register here.
Posted September 23, 2023 ‐ Categories: GDTF, MVR, Vectorworks
BlenderDMX Releases 1.0.1 with Featurfull MVR Import
Version 1.0.1 of BlenderDMX addon has been released with much improved MVR import. This is not (yet) the big 2.0 rework, but rather a massive improvement to the 1.0 branch.
Posted September 20, 2023 ‐ 2 min read ‐ Categories: GDTF, MVR, BlenderDMX
Where GDTF, MVR and OpenUSD meet: Creating Immersive Events with OpenUSD and Digital Twins
NVIDIA is featuring a story about the amazing work of Moment Factory, who has been combining the power of the OpenUSD with Omniverse together with MVR and GDTF, forming a digital twin of a real-world environment. Read on for details on how they utilize Epic Games Unreal Engine, Blender, Adobe Photoshop and Vectorworks for the immersive simulation in the Omniverse.
Posted September 12, 2023 ‐ Categories: Vectorworks, MVR, GDTF, OpenUSD
GDTF Share Report for August 2023
GDTF Share report for the month of August 2023
Posted September 1, 2023 ‐ 1 min read ‐ Categories: GDTF, GDTF Share
Production Assist 1.9 Offers MVR 1.6 Implementation
Latest version 1.9 of Production Assist features many new improvements and additions, including implementation of the MVR 1.6 (draft). The MVR-xchange protocol is supposed to be coming up in future Production Assist version.
Posted August 31, 2023 ‐ Categories: GDTF, MVR, Production Assist
Seemles MVR Workflow With Open Source Tools
Following Industry Leaders, Open Source Tools Also Embrace MVR Workflow: Streamlining Efficiency in BlinderKitten and BlenderDMX Integration
Posted August 29, 2023 ‐ 1 min read ‐ Categories: GDTF, MVR, BlenderDMX, BlinderKitten
BlinderKitten: Illuminating the Future of Open Source Live Event Lighting
BlinderKitten is a modern, fast, multiplatform lighting software with remote controllability via OSC and MIDI, supporting GDTF and MVR, all made accessible under the GPL license.
Posted August 25, 2023 ‐ 1 min read ‐ Categories: GDTF, MVR, BlinderKitten
MVR 1.6 Draft
Publishing draft of the MVR Spec into the documentation section of GDTF.eu
Posted August 18, 2023 ‐ 1 min read ‐ Categories: MVR