News

The GDTF Hub news section. Have a GDTF/MVR related news to share? Email us at info (at) gdtf.eu .

All categories: OpenUSD, Planning, BlinderKitten, Capture, BlenderDMX, GDTF, GDTF Builder, GDTF Share, MA Lighting, MVR, Production Assist, Robe Lighting, Unreal Engine, Vectorworks.

Jacob Waite: Discover what GDTF and MVR can offer

Jacob Waite in his article for TPI discovers what what GDTF and MVR can offer the live entertainment sector and how it is striving to challenge and unify the exchange of data among live entertainment systems in a conversation with the founding partners of General Device Type Format (GDTF) and My Virtual Rig (MVR).

Posted January 19, 2025  ‐ Categories: GDTF


Chris Lose: Unlocking the Power of GDTF

Article written by Chris Lose at PLSN: Unlocking the Power of GDTF discusses the challenges programmers face with the increasing complexity of modern lighting fixtures, and how the industry has developed the GDTF standard to address this by providing a unified, collaborative, and customizable system for describing fixtures across software platforms.

Posted January 14, 2025  ‐ Categories: GDTF


Tutorial to GDTF by FatBoozy

FatBoozy streamed the process of creating a multipixel LED GDTF wash/beam fixture. In Spanish.

Posted January 5, 2025  ‐ Categories: GDTF, MVR


GDTF Share Report for December 2024

GDTF Share report for the month of December 2024

Posted January 1, 2025  ‐ 1 min read  ‐ Categories: GDTF, GDTF Share


Robe Lighting: Unifying the Industry in 2024

Robe Lighting has published a summary article of Robe GDTF files for 2024 on their GDTF Manufacturer page. The list includes files for their latest fixtures, as well as several older devices, including a notable 20-year-old Robe Lighting product from 2004. This commitment to providing GDTF files for both new and legacy products demonstrates an unprecedented level of service for all GDTF users.

Posted December 27, 2024  ‐ Categories: GDTF, Robe Lighting


GDTF and MVR Hitting the Mark Following Successful LDI Show

After a very busy and productive LDI exhibition, the GDTF and MVR specifications got further updated with adjustments and improvements

Posted December 20, 2024  ‐ 2 min read  ‐ Categories: GDTF, MVR


GDTF and MVR Booth at LDI 2024

GDTF will be exhibiting at LDI 2024 on the Booth #2145 with live demos, exclusive insights, and fun swag.

Posted December 6, 2024  ‐ Categories: GDTF, MVR


GDTF Share Report for November 2024

GDTF Share report for the month of November 2024

Posted December 1, 2024  ‐ 1 min read  ‐ Categories: GDTF, GDTF Share


GDTF Share Improvements - November 2024

The GDTF Share has undergone several quality of life enhancements.

Posted November 29, 2024  ‐ 1 min read  ‐ Categories: GDTF, GDTF Share


Unreal Engine 5.5 with Enhanced GDTF and MVR Support

Epic Games has released Unreal Engine 5.5 featuring major enhancements to Virtual Production, and with GDTF compliance to the DMX Plugin for interfacing with GDTF and MVR enabled control devices and software. Virtual Production tools and many of it's VR support tools are now production ready and are surpassing competitors like Capture and others. See more details after the break.

Posted November 13, 2024  ‐ 2 min read  ‐ Categories: GDTF, MVR, Unreal Engine


GDTF Share Report for October 2024

GDTF Share report for the month of October 2024

Posted November 1, 2024  ‐ 1 min read  ‐ Categories: GDTF, GDTF Share


Lighting and structures with StageHex on SketchUp

The StageHex extension for SketchUp, which offers some GDTF and MVR functionality in its paid plans, appears to be generally available now on the Hexcale website.

Posted October 28, 2024  ‐ Categories: GDTF, MVR